Another repaint. help needed

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Hakan_Olsson
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Another repaint. help needed

Post by Hakan_Olsson » 01 Mar 2007, 13:58

Ladies and gentlemen,

I'm working on a repaint of a 91C Safir, but I'm stuck at the moment.
Since it's a C model I'm trying to modify the panel of SE-KVZ so I can put in a couple of labels with the right registration.
Whatever I do goes completely wrong :cry:

Which bitmaps should I modify and which formats should they be saved in ?
I believe yo can see what I mean in this pic:

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Here's a pic of what it might look like when it's finished, anyone interested?

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Best regards,
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Andrey
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Post by Andrey » 01 Mar 2007, 18:30

Hello Hakan!

first one S91_texture01_C.bmp
second S91_texture05_T.bmp

Andrey
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Hakan_Olsson
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Post by Hakan_Olsson » 01 Mar 2007, 19:21

Thank you Andrey !

Can you please confirm that S91_texture01_C.bmp should be 1024x1024 in 24 bit format and that S91_texture05_T.bmp should be 512X512 in DXT3 format?
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rpiereck
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Post by rpiereck » 01 Mar 2007, 19:44

Hakan, nice red repaint, it looks racy! I'd love to take it for a spin.
-- Renato Piereck

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Hakan_Olsson
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Post by Hakan_Olsson » 01 Mar 2007, 20:03

Thanks Renato,
I'm looking forward to download D-EREK as soon as it turns up !

SE-EDD was actually SAAB:s own aircraft until recently.
It was only flown by the "top brass" at SAAB and a couple of the test pilots. I've repainted it purely from memory since I have no photos of it.
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Andrey
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Post by Andrey » 01 Mar 2007, 20:08

Hakan_Olsson wrote: Can you please confirm that S91_texture01_C.bmp should be 1024x1024 in 24 bit format and that S91_texture05_T.bmp should be 512X512 in DXT3 format?
S91_texture01_C.bmp should be 1024x1024 in 32 bit
S91_texture05_T.bmp should be 512X512 in DXT3

Andrey
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Hakan_Olsson
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Post by Hakan_Olsson » 01 Mar 2007, 21:17

Wonderful, it works !

Guess what, it was the alpha layers that I screwed up when I was converting the files.
Thank you for your help Andrey !

I will fix a few bits and pieces before SE-EDD is ready for release.

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